![]() I only managed to pay off my home, gave chicken racing a serious shot, and tried to wrap my head around Mahjong post-50 hours. Some of the best substories I experienced were in the post-game where the world becomes your oyster. You can really lose yourself in Kyo, hitting credits long before you see and collect everything. It takes a lot to drag me away from excellent fun like the cooking minigames.īut, if you do want to blow some time away from all the drama, I do not exaggerate by saying you can literally dump dozens of hours into all the extra content. In a game with so many fun side activities to take on (with special shout outs to the dancing and gambling den which I lost full hours to) it says a lot that I felt torn between having a blast with extra stuff on the side or trucking on with the main plot. It’s a nightmare game to review, because I’d foolishly start a new chapter at 11pm and find myself enraptured with what was happening until 4am when I had to call it quits. With that historical backdrop, your character is quick to approach these topics with the seriousness they deserve.Īs a matter of fact, it’s the story aspect of Like a Dragon: Ishin that really stands out to me. ![]() The context of British black ships forcing Japan to open up its borders is consistent throughout the game, as is natural considering when the game takes place. An example that stood out to me is the debate around opening up to the world. When Like a Dragon: Ishin wants to get serious, it has no problem doing so. All these combined breathe life into the game in a way I think is critical. At night, drunks will stumble through the streets. You’re waved down by people if a shakedown is happening nearby, and merchants roam the street with their stock on their backs. The developers are experts at creating authentic-feeling hubs to roam around in at this point - conversations happen all around you. Some out there will miss Kamurocho, but Kyo is a lovely city that feels bustling and pumping with life. If this game wants to be tongue-in-cheek, it doesn't hold back. It does require you to pay close attention, but thanks to a handy glossary button and chapter recaps, it’s easy to keep track of what’s happening throughout the game. This can be intentionally humorous at times with hard hitting questions like “I wonder if perfume will ever catch on”. Rather than looking at current quirks and issues in the modern day, Like a Dragon: Ishin plays many of its subplots and smaller themes with a forward thinking approach. Like a Dragon: Ishin brilliantly recreates all the appeal from its counterparts. I was initially worried that the game would lose some of that punch, some of the wackiness from substories, or intrigue from the main plot. Like a Dragon: Ishin takes that tried and true structure and places it in an altogether different setting: 19th century Kyo. This puts the series in a somewhat unique position among its peers: one second you’re pulling off explosively violent finishing moves, the next you’re learning about the importance of an empty lot. ![]() It’s a third-person action game, with a heavy focus on deep character-driven stories with often political twists and turns threaded throughout. Let's break it down for those of you who aren’t familiar with the Like a Dragon franchise. These are just a few of the ludicrous minigames you can play in Like a Dragon: Ishin. I was glad to discover after over 80 hours of in-game fighting, fetching, and fishing that this 19th Century historical rollercoaster lacks none of the bite of its modern brothers. That might not be a shock to fans of the Yakuza series, a long-running powerhouse that has thrown players into Kamurocho with numerous games as generous with balls-to-the-wall action as it is with genuinely engaging narratives and a healthy dollop of wackiness. Like a Dragon: Ishin is exceptionally entertaining. 30 seconds later, I’m unloading three bullets into the chest of a street thug, only for his friend to join my local police force. It’s a tough fight but I clutch out a win against a now borderline-naked prostitute, and leave her confused as I walk out the door and back to the street. ![]() I spend one Ryo for access to the Gion brothel and take on Rock Paper Scissors on the hardest difficulty.
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